The earlier, scene-setting chapters are packed with them, and they taper off as you get into the more reference oriented material. I’ll read at least some of those! They’re brimming with references to Trek lore both major and obscure. These take various forms, such as captain’s logs, space emails, transcripts, intercepted intelligence, etc. Rather than the customary introductory story that I’ll never read, the book is instead sprinkled with in-universe tidbits. Right off the bat, I appreciate their approach to short fiction. Did the weirdos at Modiphius Entertainment pull it off? Hey, it’s Star Trek, a beloved, adventure-filled setting that has always seemed like a great place for gaming, yet it in practice, it appears to be notoriously difficult to make a game that really plays to the strengths of the franchise. Part 1 posted by Wikipedia Brown Original SA post
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